JIM MURPHY
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Hand-run double auction
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Some Resources for Teaching Economics and Classroom Experiments

An experiment on enforcement strategies for managing a local environmental resource
Web supplement
Juan-Camilo Cardenas and I have written a paper that is designed to illustrate a number of economic concepts through a simple classroom experiment about decisions in managing and regulating a local environmental resource. It highlights some of the problems with externally imposed regulations. You can download the paper and all materials needed for running the experiment.
Materials for a hand-run double auction

Hand-run double auction
Hand-run double auctions are alot of fun in class. I have found that students often enjoy the hand-run version better than the computerized trading programs. I put together a simple program to assist in running a hand-run auction. The program keeps track of the bid/ask spread and records all trades. Data is automatically saved for later use. I use a laptop projector so everyone can see what is going on. I find this program faster and easier than using the chalkboard, plus all the data are automatically saved in a format that is easy to graph. Click here for a web page with the program and all the material you'll need, including a handy spreadsheet that plots supply and demand step functions, and class results.

Other Classroom Experiments
Classroom Expernomics
A good resource with ideas for classroom experiments. It's a defunct newsletter, but Greg Delemeester hosts the archives.

Games That Economists Play
"This website is a resource for instructors of economics who would like to use noncomputerized economic experiments (games) in their classrooms. The bulk of the website consists of an extensively annotated and hyperlinked compilation of more than 113 classroom games, most of which can be played within one class period. The purpose of the games is to help teach fundamental micro and macroeconomic concepts."

Carnegie Mellon - ComLabGames
The folks at Carnegie Mellon have some freely available internet-based software for markets and for game theory.

Charlie Holt's Classroom Experiments
Another excellent collection of ideas. Includes links to a bibliography and to articles. There are also some good web-based experiments for the classroom.

Competitive Strategy Game
The Competitive Strategy Game, created by Severin Borenstein, is a simulated market environment in which up to eight teams each compete in any of four markets, choosing which market(s) to enter, how much production capacity to build, what prices to charge, and how much output to produce. The markets differ in their fixed versus marginal costs of production, sunk entry costs, size, degree of product differentiation, growth rates, and storage characteristics. Each firm knows its own costs in each market and the distribution from which all firms' costs are drawn. The Game is useful for teaching basic economic concepts such as sunk, fixed, and marginal costs, the opportunity cost of investment, firm- and market-elasticities of demand, and product differentiation. It also is immediately applicable to discussions of entry deterrence, first-mover advantages, preemption, competitive advantage, predation, oligopoly coordination, multimarket contact, signalling, information asymmetries, and end game issues in finitely repeated games.

Denise Hazlett's Classroom Experiments in Macroeconomics
This site has six non-computerized classroom experiments for macroeconomics.

Georgia State's EconPort
EconPort is an economics digital library specializing in content that emphasizes the use of experiments in teaching and research. Content includes teaching modules, a handbook of economic and game theoretic principles and concepts, a glossary of economics terms, and an extensive collection of educational material, as well as software for running experiments. Teaching modules include: substantive coverage of a variety topics that are central to economics courses; instructions and guidance for professors who plan to use these experiments in class; suggested parameterizations for experiments; and graphical data presentation facilities. Integrated software includes applications for conducting game theory, market, and auction experiments.


Sarah Stafford's Classroom Experiments
Has materials for a few hand-run experiments, plus parameters for some industrial organization experiments using Carnegie Mellon's ComLabGames.

Understanding Economics

EconEdLink
"EconEdLink is a Web site designed for K-12 instructors and students of economics. Its five major sections—CyberTeach, NetNewsLine, EconomicsMinute, DataLinks, and WebLinks—offer effective learning through interactive lessons, valuable hyperlinks, and pedagogical discussion."

Economic Education Web (EcEdWeb)
"Economics resources for university & college teaching. This page is a collection of information and web links showing activities to use in economics classes and sites of other teachers of economics."

Economic Literacy Project
Sponsored by the Federal Reserve Bank of Minneapolis.

Great Ideas for Teaching Economics
"Great Ideas for Teaching Economics contains descriptions of more than 600 pedagogic techniques that economists from across the country have developed to drive home a wide variety of concepts to students." Edited by Ralph Byrns at UNC. His web site has a number of useful resources and is worth checking out.

Journal of Economic Education
"offers original articles on innovations in and evaluations of teaching techniques, materials, and programs in economics." You can download pdf versions of the articles.

Resources for Economists (RFE) -- Teaching Resources
RFE is a great resource for economists, hosted by the American Economic Association. It contains about 1500 links divided into about 100 sections. The Teaching Resources section has a number of useful links. These are divided into sub-sections with brief descriptions for most links. It lists 1,548 resources in 97 sections and sub-sections available on the Internet of interest to academic and practicing economists, and those interested in economics. Almost all resources are also described.